Basically we can tune our car in two ways: visually and mechanically.

Very often the right setups are the element that separates the winners from the loosers.

Besides, the optimum setup depends on the player’s racing style in many ways.

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But it’s always good to know what makes what.

All of the mechanical tuning is in the Performance menu.

Like in previous games, also in Carbon the parts have few levels: street, pro and racing.

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But this time the availability of the specific part depends on the car’s level too.

You cannot put the Carrera GT’s turbo into Golf, it’s obvious.

Besides, differently from Most Wanted the parts are also split by tiers.

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It’s also different for bonus cars, such like Audi Le Mans.

We cannot tune them at all, visually nor mechanically.

Let’s now focus on explaining where, what and how.

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They are the one that decide how our car will handle on the street.

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Need for Speed Carbon