Aria will tell you that the best way to locate Archangel will be to talk to theMerc recruiter.

He can be found inside the Afterlife club (second screenshot).

Start off by using the stairs and then proceed towards a narrow passageway (first screenshot).

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Eventually you should find yourself standing in a small room where you’ll meetJaroth.

You’ll also find adatapadhere with a message to Tarak.

Reading the message will trigger a subquest -Omega: Archangel - Datapad recovered.

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Exit the room and head forward until you come across two sets of doors.

Start off by exploring the room found to your left.

Finish off by hacking into a diagnostic station located next to a large mech to make it reprogram it.

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You may exit this room and proceed to the other door.

Once again you’ll be allowed to choose between two doors.

Entering the left room will allow you to have a little chat withGarm.

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Once you’re done talking initiate the other door and proceed to a much larger room.

Take your time to find a new datapad - hacking into it will result in receiving6000 credits.

Make a few steps forward and you should encounter a closed door (first screenshot).

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It would be a good idea to solve a mini-game so you can open this door.

Once you’re inside look for pistols and scan them to acquire a plan for a new research project.

You may now proceed towards a corridor located further ahead (first screenshot).

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initiate the door and look around to find yet anothermedical station.

you’ve got the option to now enter a medium-sized room located to your right.

Start the conversation withTarak.

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He won’t have time for you, but you’ll have a chance to talk toJentha.

There’s only one more corridor for you to explore and it’s the one leading to the bridge.

Start off by talking toCathka’s assistantand then toCathkahimself.

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Notice that the game will present you with an opportunity of performing a renegade interrupt.

Ignore theArchangel, because he won’t attempt to kill you.

Instead head towards the building he’s hiding in and START FIRING at the othermercstaking part in this assault.

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Thankfully there’s going to be only a few of them.

Once you’re inside deal with the rest of the mercenaries, including an enemy working on a bomb.

Kill him, BUT before you move on with the mission take your time to explore your surroundings.

There’s also a safe here (4000 credits) and severalmed kits.

Don’t take the med kits unless it’s necessary, because you may need them later.

back up your game, go back up to the first floor and fire up the door toArchangel’schamber.

Watch a short cut-scene showing anYMIR mecharriving at the battlefield.

Focus your attacks on him after you’ve dealt with the big mech.

He’ll be protected by shields so it would be a good idea to useMiranda’soverload to damage them.

Once it’s safe again take some time to look around.

Pick up aM-15a Vindicator riflefrom a sofa (second screenshot).

Collect2000 creditsfrom a locker and take amed kit.

store your game before talking toGarrusagain.

Starting here, you’ll have to act quickly, because you’ll be racing against time.

Step through the door.

There’s amedical stationnearby, as well as a weapons locker.

Use the nearby stairs and start moving forward.

Interact with the switch and QUICKLY move back (second screenshot).

There are two more doors for you to close and you should begin by choosing the left corridor.

It would be a good idea to use close quarters combat weapons here.

Keep pushing towards the second shutter and eliminate enemies standing close to the switch.

Approach the switch, use it and move back.

Take cover and wait for this shutter to be sealed.

You may return to the first room.

There’s only one more corridor for you to check (it’s the one to the right).

Just as before, you shouldn’t make any unnecessary stops, however don’t forget about using cover.

Watch out forvarrensand eliminate the beasts before they get too close.

Approach the last switch, use it and take cover behind one of nearby objects.

Wait for 10 seconds and you’ll automatically return toGarrus.

A new battle will commence after the cut-scene has ended.

IgnoreGarmfor the time being and focus primarily on securing the ground floor.

Don’t forget to collectmed kitsyou might have ignored during previous parts of this mission.

Proceed to the first floor when it’s safe on the ground floor.

Proceed directly toGarrus, because you’ll probably have to assist him in defeatingGarm.

If he was protected by one of yourteammatesGarm may already be heavily wounded.

Otherwise you will have to kill him before he kills Garrus.

Talk to your ally once it’s safe again.

This time you’re going to be interrupted by newsoldiers of the Blue Suns.

You should take cover behind the left wall (second screenshot).

Watch out forlegionnairesduring the battle, because they’ll be using shield to protect themselves from gunfire.

Position yourmenclose to the windows and focus on defending the stairs (just like you did before).

This time you’ll have to watch out mostly forcenturions, preventing them from reaching the balcony.

The battle will end with a new cut-scene featuring a flying machine being piloted byTarak.

The easiest way to destroy the gunship is to use arocket launcheror a similar heavy weapon.

Once you’ve sufficiently damaged the Mantis gunship newsoldiers of the Blue Sunswill show up in the room.

After you’ve eliminated allsoldiersyou should resume attacking the gunship being piloted byTarak.

Destroying the flying machine will trigger a new cut-scene and soon after that you’ll return to Normandy.

As soon asGarrushas recovered you’ll be allowed to have a little chat with him.

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