Talk to your biotic once you’re ready to begin this part of the final mission.
Eliminate all thehostiles, choose your standard weapon again and talk to yourbioticto continue the long walk.
Be careful, because you’ll soon notice a group ofhusksandabominationsrunning towards you.
Eliminate them from a larger distance and don’t forget that abominations explode when they die.
Keep moving forward until your biotic stops again.
Order yourteamto take cover behind a nearby object (second screenshot).
Talk to yourbioticonce it’s safe to move.
Even before yourbioticmakes a stop you should start attacking newzombiesandabominationsheading your way.
I would strongly recommend using a heavy weapon against thescion.
Continue attacking this beast and stop only if a lot ofzombiesare near of your position.
Don’t forget to heal yourteammembers, but only if they all drain their health bars.
Talk to yourbioticwhen it’s safe.
Keep heading forward until the games triggers a cut-scene.
I guess you won’t be surprised to hear that you’ll soon have to manage yourteamagain.
This is the last time you’re doing this.
I would recommend choosingMirandaor some otherbioticwith Overload ability.
verify that AT LEAST onesoldierstays behind to help the rest of your crew in repelling Collector attacks.
My recommendation is to leaveZaeed, because you may want to consider takingGruntwith you.
Next part of the final mission is described inCollector Base - Finale: Part 2section.
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