Subsequent modifications become available as your character progresses to higher levels and you unlock new missions.
Battle Tech
Cost:1 Crime Token.
Description:Gadget attacks generate focus.
Gel Padding
Cost:1 Backpack Token, 3 Crime Tokens.
Description:Reduced melee damage.
Long Range Scanner
Cost:1 Landmark Token, 1 Backpack Token.
Description:Increased range of the augmented reality scanner lets you see items from farther away.
Combat Analyzer
Cost:1 Landmark Token, 1 Crime Token.
Description:Increased XP from defeating enemies.
Discharge Power Cells
Cost:1 Landmark Token, 3 Crime Tokens.
Description:A perfect dodge temporarily boosts damage.
Silent Step
Cost:2 Landmark Tokens, 1 Backpack Token.
Description:Enemies need more time to detect you when in stealth.
Ballistic Inserts
Cost:1 Landmark Tokens, 2 Crime Tokens.
Description:Decreased projectile damage.
Scavenger
Cost:1 Research Token, 3 Crime Tokens.
Description:Finishers yield gadget ammo.
Kinetic Power Cells
Cost:3 Crime Tokens, 1 Challenge Token.
Description:Faster Focus generation.
Reactive Lenses
Cost:2 Research Tokens, 4 Crime Tokens.
Description:Reduces the effects of flashbang and stun grenades.

Webbed Striker
Cost:2 Research Tokens, 3 Crime Tokens.
Description:Web attacks generate more Focus.
First Aid
Cost:2 Research Tokens, 2 Crime Tokens.
Description:Increased HP regeneration with the Focus bar.
Bio Scanner
Cost:3 Research Tokens, 1 Base Token.
Description:Scanned enemies remain highlighted until the beginning of the fight.
Full Charge Capacitors
Cost:2 Research Tokens, 1 Challenge Token.
Description:Increased damage when your HP is 100 or higher.
Threat Sensors
Cost:2 Research Tokens, 1 Base Token.
Description:A perfect dodge triggers bullet time.
Charged Outer Mesh
Cost:2 Research Tokens, 5 Crime Tokens.
Description:The plasma-emitting mesh electrifies the surface of the costume, stunning the enemies that touch it.
The bar has to recharge.
Metabolic Converter
Cost:3 Research Tokens.
Description:Chance for creating gadget ammo upon receiving damage.
Bio Mesh
Cost:2 Landmark Tokens, 6 Crime Tokens.
Description:An amount of damage can be received without breaking the combo meter.
Blast Plates
Cost:6 Crime Tokens, 6 Challenge Tokens.
Description:Decreased rocket damage.
Life Support
Cost:3 Research Tokens, 3 Challenge Tokens.
Description:Automatically uses up Focus to heal you when the HP becomes critically low.
Ferromagnetic Harness
Cost:2 Base Tokens, 4 Challenge Tokens.
Description:Reduces the stun time resulting from electric truncheons and weapons.
Stormbolt Discharger
Cost:4 Research Tokens, 6 Crime Tokens.
Description:During air combat, you create electrical charges which are released in ground combat.
Proximity Sensor
Cost:6 Challenge Tokens, 3 Landmark Tokens.
Description:Reveals photo locations on the map.
This site is not associated with and/or endorsed by the Sony Interactive Entertainment or Insomniac Games.
All logos and images are copyrighted by their respective owners.