Mercenary

Mercenary is available from the beginning.

A versatile class that is perfect for beginners.

Thanks toPaced Strikes, his passive ability, the Mercenary can deal with large groups of enemies.

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Morale Boost(career ability)

Increases health of nearby allies and staggers foes around Markus.

Hitting the Sweet Spot(passive ability)

Your attacks can cleave through more enemies.

No More Laughin' now!

PC

(passive ability)

Increases your chance for a critical hit (by 5%).

Talents available at level 5:

Talent’s name

Ready for Action

Increases stamina regeneration by 30%.

Increases chance for a critical hit by 5%.

PC

Battle Scars

Healing effects are increased by 30%.

Talents available at level 10:

The More, The Merrier

Increases stamina regeneration by 30%.

The bonus stacks up to 5 times.

PC

Desperate Defiance

Reduces received damage by 35% when health is below 50%.

Reduces the attack interruption time when taking damage by 35%.

Talents available at level 15:

Reikland Reaper

Increases Power by 15% whenPaced Strikesability is active.

PC

Blade Barrier

WhenPaced Strikesis active, you receive 25% less damage.

Strike Together

Nearby allies receive a bonus granted byPaced Strikes.

Talents available at level 20:

For the Empire!

PC

Critical hits increase your health temporarily.

Soldier’s Spirit

Killing enemies increases your health temporarily.

Talents available at level 25:

Gabbler

ReducesMorale Boostcooldown by 30%.

PC

Inspirational

Increases health bonus granted byMorale Boost.

On Yer Feet, Mates!

TheMorale Boostability additionally revives companions.

PC

Huntsman

Huntsman class is available after reaching level 7.

This class focuses on ranged combat.

His passive ability calledWaste Not, Want Notallows you to get unlimited supplies of ammo.

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Base health: 100 points

Waste Not, Want Not(passive ability)

Ranged headshots recover 1 ammo.

Hunter’s Prowl(career ability)

Markus disappears from enemies' sight and can ambush them.

Poacher’s Mark(passive ability)

Double effective range for ranged weapons.

PlayStation

Keep ‘Em Coming

Increases reload speed by 20%.

On Target

Reduces ranged weapons recoil by 25%.

Outdoorsman

Creates an additional Stamina shield.

Xbox

Scavenger

When a boss is killed, Markus receives 100% of his maximum ammo.

Make ‘Em Bleed

Critical hits deal more damage.

Enemies who catch or jump on Markus receive twice the damage.

Warhammer: Vermintide 2

Taal’s Blessing

Ranged headshots recover 2 ammo.

Thrill of the Hunt

Ranged headshots increase reload speed by 20% for 5 seconds.

Critical hit increases your health temporarily.

Killing enemies increases health temporarily.

Blend In

ReducesHunter’s Prowlcooldown by 30%.

Hunter’s Respite

WhenHunter’s Prowlis active, Markus regenerates 4 health points every second.

I’m Coming for Ya

WhenHunter’s Prowlis active, Markus receives additional 20% Power.

The set below makes the Hunter deal more damage in shorter time.

Foot Knight

Foot Knight is a class available after reaching level 12.

Can be a great protection for ranged characters.

Valiant Charge(career ability)

Markus charges at enemies and knocks them back.

Taal’s Fortitude(passive ability)

Increased stamina (by two shields).

No Guts, No Glory(passive ability)

Reduces received damage.

Bulwark

Increases effective block and push angle by 50%.

Bastion of the Reik

Increases maximum health by 25%.

Onslaught

Increases attack speed by 5%.

Regroup

A revived ally receives 50% less damage for 10 seconds.

Counter-Attack

Your attacks are uninterruptable for 5 seconds after block is broken.

Build Momentum

Successfully charged attacks increase stamina regeneration by 40% for 2 seconds.

Battle Drill

Protective Presencealso grants additional stamina shield.

Defensive Formation

Increases damage reduction granted byProtective Presenceby 5%.

Drillmaster

Protective Presencealso increases your movement speed by 5%.

Killing a boss regenerates your health back.

A Life of Battle

ReducesValiant Charge’scooldown by 30%.

Glory Hound

Valiant Chargegrants 25% more Power for 10 seconds.

Hold Ground

Valiant Chargegrants reduction of block costs for 10 seconds.

The following combination for infantry focuses on distracting enemies and supporting ranged team members.

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