1 Mobille command centre that needs to be destroyed during mission 1 (Welcome to Seattle).

2.1 First core relay found during mission 2 (Catching Smoke).

2.2 Second core relay found during mission 2 (Catching Smoke).

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2.3 Third core relay found during mission 2 (Catching Smoke).

3 Starting point for mission 3 (The Gauntlet).

4 Starting point for mission 4 (Chasing the Light).

inFamous Second Son - Seattle: missions

4.1 First crime scene examined during mission 4 (Chasing the Light).

4.2 Second crime scene examined during mission 4 (Chasing the Light).

4.3 Sniper’s hideout explored during mission 4 (Chasing the Light).

inFamous Second Son - Seattle: missions

4.4 Third crime scene examined during mission 4 (Chasing the Light).

5 Starting point for mission 5 (Go Fetch).

5.1 Olaf’s Sea Shack building.

inFamous Second Son - Seattle: missions

5.2 Building which hosts a boss battle with Fetch during mission 5 (Go Fetch).

6.1 First core relay found during mission 6 (Light It Up).

6.2 Second core relay found during mission 6 (Light It Up).

inFamous Second Son - Seattle: missions

6.3 Third core relay found during mission 6 (Light It Up).

6.4 Fourth core relay found during mission 6 (Light It Up).

7a Starting point for mission 7a (Trash the Stash).

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You should choose it if you’re playing as a hero.

7b Starting point for mission 7b (Fight Intolerants).

You should choose it if you’re playing as a villain.

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7a.1 Drug stash that needs to be destroyed during mission 7a (Trash the Stash).

7a.2 Main hideout of the drug dealers.

You will have to attack it during mission 7a (Trash the Stash).

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7b.1 Area where you attack the first group of activists.

It takes place during mission 7b (Fight Intolerants).

7b.2 Area where one of the rallies takes place in mission 7b (Fight Intolerants).

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7b.3 Entrance to the Pioneer Tunnel.

You visit this location while completing mission 7b (Fight Intolerants).

8 Starting point for mission 8 (The Test).

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8 Area where a boss battle with a D.U.P.

You will have to defeat this opponent while completing mission 8 (The Test).

9 Starting point for mission 9 (The Fan).

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9.1 Metal struts that need to be destroyed while completing mission 9 (The Fan).

9.2 Area where you attack the convoy in mission 9 (The Fan).

9.3 First prison bus examined during mission 9 (The Fan).

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9.4 Second prison bus examined during mission 9 (The Fan).

9.5 Third prison bus examined during mission 9 (The Fan).

10 Starting point for mission 10 (Reggie takes Flight).

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10.1 Construction site explored during mission 10 (Reggie takes Flight).

10.2 Meeting place with Reggie visited during mission 10 (Reggie takes Flight).

10.3 Angel’s hideout explored during mission 10 (Reggie takes Flight).

inFamous: Second Son

10.4 Area where you fight the angels and the demons during mission 10 (Reggie takes Flight).

11 Starting point for mission 11 (Heaven’s Hellfire).

12.1 First core relay found during mission 12 (Zero to Hero).

12.2 Second core relay found during mission 12 (Zero to Hero).

12.3 Third core relay found during mission 12 (Zero to Hero).

12.4 Fourth core relay found during mission 12 (Zero to Hero).

12.5 Fifth core relay found during mission 12 (Zero to Hero).

12.6 Sixth core relay found during mission 12 (Zero to Hero).

13ab Starting area for missions 13a (Trash the Stash) and 13b (Hunting the Hunters).

They are reserved for a hero and a villain respectively.

14 Starting point for mission 14 (The Return).

14.1 First crime scene examined during mission 14 (The Return).

14.2 Area where you meet with Fetch while completing mission 14 (The Return).

14.3 Building roof where it’s crucial that you defeat a group of D.U.P.

soldiers trying to catch Hank.

This battle takes place during mission 14 (The Return).

15 Starting point for mission 15 (Quid pro Quo).

15.1 Area where you begin your search for Hank during mission 15 (Quid pro Quo).

15.4 Area where you find Hank at the end of mission 15 (Quid pro Quo).

16 Starting point for mission 16 (Ascension).

17ab Starting area for missions 17a (Expose Augustine) and 17b (Kill Augustine).

They are reserved for a hero and a villain respectively.

tower explored during missions 17a (Expose Augustine) and 17b (Kill Augustine).

Information on additional activities is automatically added to the map after destroying the mobile command centre in given area.

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