guides
Last update:11 May 2016
Map M9: Viscount’s Keep (daytime)
Legend:
1.
Passage to: Hightown.
Companion’s home:Aveline.
[Act I]Aveline(Main quest:A Friend in the Guard).
[Act I] guards schedule (Companion quest:The Way It Should Be).
[Act II] guards schedule (Companion quest:The Long Road).
[Act I]Bottled Scar 5:34 Exalted(Side quest:Bottled Scar 5:34 Exalted).
[Act I]Captain Jeven’sroom (Companion quest:The Way It Should Be).
[Act I]Aveline(Companion quest:The Way It Should Be).
[Act I]Guard Eustice(Side quest:Eustice’s Pommel).
[Act I]Viscount Dumar(Secondary quest:The Unbidden Rescue).
[Act II]Viscount Dumar(Main quest:Blackpowder Courtesy).
[Act II]Jalen(Secondary quest:Raiders on the Cliffs).
[Act II]Evil tome(Side quest:Forbidden Knowledge).
[Act II]Seneschal Bran(Main quest:Profit and Loss).
[Act II]Guard Donnic(Companion quest:The Long Road).
[Act III]King Alistair(Side quest:King Alistair).
[Act I]Seneschal Bran(Secondary quest:The Unbidden Rescue).
Map M10: Viscount’s Keep (night-time)
1.
Passage to: Hightown.
[Act II] Starting point (Main quest:Demands of the Qun).
[Act II] Door to the hostages room (Main quest:Demands of the Qun).
[Act III] Door to the throne room (Companion quest:Faith).
[Act II]Arishokand otherQunaris(Main quest:Demands of the Qun).
[Act III] Closed door (Companion quest:Faith).
[Act III] Place of the battle withmagesand meeting place withSister Nightingale(Companion quest:Faith).
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