guides
Last update:11 May 2016
Climb up the stairs and approach the heavily guarded police station.
Only when it is safe here, approach the destroyed part of the wall shown in the above screenshot.
Do not catch onto the wall because Fisher would automatically jump over it and be spotted as a result.
Only then, make it over the wall to the yard and hide behind the nearest cover.
You now need to consider how you want to get inside the police station.
I recommend that you choose between two variants.
The first one assumes that you go left, i.e.
towards the main entrance to the yard around the station.
Enter the small booth, turn right and prepare a sticky noisemaker.
Throw the unit as shown in the screenshot.
Turn left quickly and jump over the window to leave the guard booth.
Approach the structures to the left.
The second variant assumes that you walk along the right side of the yard.
After you mount the structure, go towards the marked destination by using a small recess.
Thanks to it, you will get down from the roof in a safe spot.
Both of the above variants will allow you to reach the same spot, i.e.
the police station’s entrance.
by letting it sniff Fisher out and wait for it to appear in a secluded spot.
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