Comment: Cards related to Air Magic: air, life, lightning.

Fire Mastery

Description: Use of Fire Magic cards is limited to1-10.

Comment: Cards related to Fire Magic: fire, power, force.

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Water Mastery

Description: Use of Water Magic cards is limited to1-10.

Comment: Cards related to Water Magic: psyche, ice, water.

Earth Mastery

Description: Use of Earth Magic cards is limited to1-10.

PC

Comment: Cards related to Earth Magic: stone, undead, earth.

Necromancy

Description: Use of Necromancy cards is limited to1-10.

Comment: Cards related to Necromancy: corpse, poison, decay.

PC

Wisdom

Description: Use of Modifier cards is limited to3-12.

Comment: Modifiers: damage, protection, time, homing, ricochet, spray.

Talented Tongue

Description: Decreases incantation time by5-50%.

PC

Elemental Focus

Description: Regenerates4-115Mana per second.

When this time comes, it is better to use potions.

Mana regenerates itself even when you draw you weapon.

PC

Summoning

Description: Allows for creations2-11Summon(s), Trap(s) and Altar(s).

Comment: Useful for summoning mostly, worth spending a few points in addition to some elemental mastery.

Battle Clarity

Description: Reduces casting Mana cost by5-50%.

PC

Sorcery Artisan

Description: Max amount of carrier cards is2-11.

Comment: Carriers: altar, area effect, enchant, missile, summon, trap.

The more carrier cards you use, the stronger spell you make.

PlayStation

More useful at a later stage of the game.

Same thing withSummoning- increasing the number of cards to summon creatures will be useful in the later game.

The last aspect is the choice ofElemental Mastery, which you will be specialized in.

Xbox

Note that some creatures are immune to the various elements, which leads to development in all directions.

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Two Worlds II