Comment: Cards related to Air Magic: air, life, lightning.
Fire Mastery
Description: Use of Fire Magic cards is limited to1-10.
Comment: Cards related to Fire Magic: fire, power, force.
Water Mastery
Description: Use of Water Magic cards is limited to1-10.
Comment: Cards related to Water Magic: psyche, ice, water.
Earth Mastery
Description: Use of Earth Magic cards is limited to1-10.
Comment: Cards related to Earth Magic: stone, undead, earth.
Necromancy
Description: Use of Necromancy cards is limited to1-10.
Comment: Cards related to Necromancy: corpse, poison, decay.
Wisdom
Description: Use of Modifier cards is limited to3-12.
Comment: Modifiers: damage, protection, time, homing, ricochet, spray.
Talented Tongue
Description: Decreases incantation time by5-50%.
Elemental Focus
Description: Regenerates4-115Mana per second.
When this time comes, it is better to use potions.
Mana regenerates itself even when you draw you weapon.
Summoning
Description: Allows for creations2-11Summon(s), Trap(s) and Altar(s).
Comment: Useful for summoning mostly, worth spending a few points in addition to some elemental mastery.
Battle Clarity
Description: Reduces casting Mana cost by5-50%.
Sorcery Artisan
Description: Max amount of carrier cards is2-11.
Comment: Carriers: altar, area effect, enchant, missile, summon, trap.
The more carrier cards you use, the stronger spell you make.
More useful at a later stage of the game.
Same thing withSummoning- increasing the number of cards to summon creatures will be useful in the later game.
The last aspect is the choice ofElemental Mastery, which you will be specialized in.
Note that some creatures are immune to the various elements, which leads to development in all directions.
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