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Last update:11 May 2016

I’ve assembled the three last level of Grimrock into one.

I did it because in fact, these three levels altogether create one dungeon of average size.

This part of level11is merely a passage between level 10 and 12.

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Inside the alcove between the stairs you will only find a scroll informing that this level is locked.

The beginning of level12brings Goromorgs patrolling the whole area.

These constructions are the toughest beasts thus far, so lure them out one at a time.

PC

Their fighting style is very similar to the Ogres, so your tactic should be identical.

At this spot there’s a trap door which will take you to the desired point on level13.

By using the trap door at point(3)you will end up right here.

PC

Level13is full of Shrakk Torrs, Tentacles, Giant Spiders and also some Giant Crabs by the end.

The second button used for the same purpose can be found beside the portal, on the other side.

On the shelf in this room there’s another item needed for the machine.

PC

Ore

Nearby there’s a Sack with some Torches inside.

By going further east, you will also find the Ring Gauntlets right beside the door.

On the next shelf, there’s the third required component.

PC

Infusor

The last part is inside the wide corridor.

Bladed Gear

Inside the south-east alcove there’s a button on the wall.

It opens the first of the secret room on this level.

PC

You will find some food there, as well as Fire Bombs.

In the dead end behind the grate there’s another button which opens a secret room.

Inside you will find a Wooden Box with alchemy ingredients.

Mobile

Inside the corridors here you will come across Spiders and at the end Crabs as well.

The second to last Treasure in the game can be found there: the Globe of Tetharion.

Crabs will start appearing in this area.

Nintendo

One of them will drop aGold Key, so keep your eyes opened.

Finally, a Crystal of Life.

You might need to use it a couple of time during the upcoming final battle.

Legend of Grimrock

That’s not all!

As you’re free to see, the last Treasury can be found here as well.

Time to repair the machine between the four pillars.

If you’ve missed some secrets or collectibles on level1-11, this is the last chance to get them.

It’s completely optional, though highly suggested.

At this point you won’t be able to hurt the demonic “cube”.

Run to the newly opened portal at point(16).

You will land here after going through the above portal.

It’s a peaceful place there nothing threats you.

Head to the stairs(S4).

Here you will come across a suspicious corridor with a pressure plate in the middle.

Press it and the corridor will lock from both sides and filled with poison.

Each one of them is precisely in the same spot on the screen.

After crossing the wretched corridor, take a rest in the room with a pillar in the middle.

Inside the corridor leading to the first key you will come across two opened trap doors.

The thing is made harder by the portal which keeps activating and deactivating.

Both trap doors will be closed after you do it, so you should easily reach the key.

The second key is protected by demon heads with three pressure plates beneath them.

To avoid getting hit, use any item you want to activate the plates before you step onto them.

Before leaving this corridor, examine the southern wall to find a stone with a carved runic symbol.

Press it and in return you will receive the last Treasure of Grimrock: the Goromorg Miniature.

Apart from two Scrolls the room seems empty, but only seemingly.

Pick it up and a portal which can take your team back onto the battlefield will appear behind you.

Fighting The Undying One should now be just formality.

Equip your party with ranged weapons, at best enhanced with lightning (bombs, wands etc.).

Mages should use Lightning, as the boss is most vulnerable to this kind of magic.

In the first phase of the battle, the cube will truly be undying.

You will need to take out the items which you have placed yourself just recently.

The screens at point(15)should make recognizing the parts easier.

The only exception is when a monster blocks your route.

Just remember to stay away from it and don’t let the monsters push you to a corner.

After the fight, Try Undying One will stop, throw some sparks and fall into pieces.

Congratulations, you have finished theLegend of Grimrock.

As I have mentioned fore, keys to the below items will appear in various places during the battle.

Additionally, they sometimes are hidden below Lizard Steaks, so keep your eyes open!

Inside this room you’re able to find a Sack with Healing Potions.

The last room hides four Lightning Bombs, also useful in the final fight.

Stairs to level 10.

Stairs to level 12.

Stairs to level 11 and 10.

Stairs to The Tomb of Designers on level 11.