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Last update:11 May 2016

This level is a walk in the park compared to the previous one.

The puzzles are less frustrating as well, through still interesting.

A moment of relief after being imprisoned on level 6.

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You begin the adventure in the Chambers inside corridors with multiple Slimes.

There’s also a secret here, more on which can be found below(3).

Some more Slimes, a Grim Cap and an alchemy herb.

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to get to open this alcove, you will have to complete a very easy activity, i.e.

Inside the alcove you will find the Ring Greaves, Throwing Knives and a Battle Axe.

Just remember that entering the light takes you back to the entrance door.

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Inside the niches in this labyrinth you will find two Slime Bells) used at alchemy.

The Scroll of Darkness can be found here - it’s a spell opposite to Light.

On this pillar you could find the Hardstone Bracelet.

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There’s also a hidden button here which will let you reach a double secret.

After killing them, search the room for Throwing Axes, Crossbow Quarrels and food.

On one of the walls you will also find a stone with a carved rune.

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This room is the official target of your trip through the “shadows”.

It’s best to lure them to point(9)and eliminate one at a time there.

Jump into the trap door here to reach a secret containing the Bracelet of Tirin.

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The nearby portal will take you back upstairs.

After doing so, immediately return to the door and kill the Slime there.

Be quick, as inside the room with the plate the walls have opened and let out more Slimes.

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Beside the grate you should see a metal button and a “socket” for the projectiles mentioned above.

The second socket is on the other side of the grate.

There’s also an open trap door there.

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This way the second projectile will wrap up the trap door.

Here you’re in for some more Slimes.

Beside the pillar in the corner of the room there’s a Throwing Axe.

Legend of Grimrock

You will find two pressure plates here.

The first one opens the grate and the second shoots a projectile from the demon head.

As the projectiles hits the socket, two more rooms will open and you will be attacked by Uggardians.

Inside the room with two portals and trap doors.

Each place releases a poisonous projectile from the demon head found on the other side of the room.

Move carefully through the plates so that you’re not killed before reaching the other side of the room.

There you will find the Boots of Valor (part of a set).

A portal which takes you to the other side of the room, to point(19).

A portal which takes you to point(20).

Inside the alcove in the northern wall of this room there’s a bag containing some alchemy ingredients.

Use the portal to return to point(19).

Here you’re able to find a rather easy secret.

Inside this room you will find an easy puzzle, which however requires good reflex.

Inside this basement you will also find a Heavy Shield, a Milkreed and a Crossbow Quarrel.

you’re free to use the stairs to head back up.

At this spot you will find a very good, heavy weapon - the Flail.

First however you will have to defeat a Tentacle and an Uggardian.

Nearby the room with the Flail you will find a runic stone on the wall.

Press it and quickly run south through the corridor to reach a room with a staircase.

Of course give it to your Minotaur.

In the end there’s still the Iron Door, opening which requires some reflex and dexterity.

Once you enter the room, the demon heads on the other side will start spitting light projectiles.

and the Scroll of Enchant Fire Arrow.

Stairs leading to level 6.

Stairs leading to level 8.

Stairs leading to the basement below the room at point(22).

Stairs to the secret part of level 8.