guides
Last update:01 February 2017
After a few days of rest, you will go toGrundar.
You will have to make a decision concerning supplies during one of the first days.
The next choice will give you an option to set up a camp.
It is important to choose the “It’s our only option” line.
We’ll consider training clansmen later" to set up a camp without training clansmen.
The best way to do it is to wait as Oddleif until Iver gets behind the enemy’s back.
Your caravan will enter the wetland during the next day and you will have to make a choice.
“Lead the way” - you followLudin.
Choosing it will result in a minor drop of morale and will trigger another event, described below.
The next conversation will tell you that someone’s son is missing.
You will need to choose from several available options.
Choosing the first one - “Wait here.
The first option will unlock another choice.
You will have to save the missing boy.
The first (“Iver, can you reach them?")
will make the boy die.
You willlose one clansmanandloweryour party’smorale.
The following event will be a result of your decision shown in the screenshot above.
You will have to fight the attackers.
The following days will pass without any problems.
You will reach a godstone, where you will have to make a choice.
While going toGrundar,there is a chance that you will encounter a merchant.
If you do not want to do it, it’s possible for you to decline.
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