guides
Last update:11 May 2016
Jax is back again in MK and he is just as lethal!
He perfectly combines low and high strikes, which makes it difficult to block him.
In the heavy weapons version, he can keep the opponent at a distance.
Ground Pound
v,v+4
Jax’s classic move.
He punches the ground and sends out a seismic wave.
The slam itself cannot blocked, so you better jump to avoid damage.
It is a good idea to use this attack when the opponent is about to throw a projectile.
In the EX version it tracks the current situation of the opponent.
Dash Punch
<,>+2
Another signature move.
Jax can shoot his fist across the entire screen.
It hits high, so it is possible to either dodge or block it.
The lower version of this attack is especially effective at the wall, for starting a juggle.
Major Pain
<,>+4
An anti air knee attack, which is perfect against a jumping opponent.
In the EX version it is enhanced with a punch that knocks the opponent away.
Gotcha Grab
v,<+1
A useful grab that can be combined with a mid/low/overhead strike.
In the EX version (enhanced) it is extended and deals more damage.
Heavy Weapons:as the name suggests, Jax uses heavy artillery.
During the fight, he can use, e.g.
a rocket launcher that has a quite long animation, but the projectiles are fast and they connect mid.
It is worth noting here that Jax can aim the projectile - across or up.
It resembles an interactive throw.
Also, he can shoot a laser beam.
Wrestler:Jax can perform throws that can be combined - chain grab.
Also, he can grab the opponent in mid-air.
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