guides

Last update:11 May 2016

Enter a slightly bigger room.

Find a new document[#354]titled Containing Alma.

You may now rejoin with your colleague.

Article image

Use a new control panel to transport you both to a new area of the facility.

You may now proceed to the next section[#355].

There’s one more document for you to find - Power flow.

PC

Head on forward and take part in a new decontamination procedure.

Wait patiently for it to end.

[#355]

You may finally go through a long corridor.

PC

At the end of it you’ll find a document titled Music box.

Go to the final decontamination chamber and allow the system to start the procedure.

Exit the room and collect the last document[#356]- Emergency shutdown.

PC

Proceed to a much larger room.

[#356]

Listen to what Stokes has to say and go to your left.

You may now start moving towards the chair.

PC

Press the action key to strap yourself to the chair.

You’ll now witness a very interesting cut-scene involving Stokes and Genevieve.

You won’t have to worry about being attacked here.

PC

Instead proceed directly to a similar control panel to the one you’ve used before[#358].

Memorize how this gadget looks, because you’ll have to perform similar actions in just a moment.

Watch a new cut-scene with mutated Keegan.

PlayStation

Don’t even think about fighting the ghosts, because they would be replaced by new ones almost instantly.

Use the machine and you’ll advance to the next phase.

Start off by going left and then keep moving straight.

Xbox

Pull the levers before you’re killed.

The final fourth phase is by far the most difficult one.

Look at my screen[#360]if you’re having difficulties finding the control panel.

F.E.A.R. 2: Project Origin

You’ll have to go around a large oval structure to get to it.

This is a very similar mini-game to the duel with colonel Vanek.

You’ve just finished the game!

Sit back and enjoy the ending.

[#361]

F.E.A.R.

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