Take theMedkitand approach the window pane.

You’ll see Alice Wade - safe and sound … but it’s not the end of troubles.

You might also lean out and kill one or two from the roof below.

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All enemies carryG2A2 Assault Rifles.

Kill the soldier standing in the distance.

Downstairs, on the right there’ll be another one - move forward.

PC

Another one will run in here.

You should make it, but watch out for the grenades, especially thrown by the first adversary.

Gather their weapons - twoG2A2 Assault Riflesand anRPL Sub-Machinegun.

PC

Two will run out of the elevator on the left.

Anyway, take their weapons (aVK-12 Combat Shotgunand aG2A2 Assault Rifle).

On the right you’ll also find a10mm HV Penetratorand anAT-5 Proximity Mine.

PC

Go and bring up the door on the right.

Keep walking further in the corridor.

On the left you’ll find anAT-14 Pistol.

PC

Inside the room you’ll find aMedkiton a metal shelf.

fire up the door and enter the large office room.

Once you get to the fork, depicted in the picture on the right above, turn right.

PC

You’ll find aHealth Boosteron a sofa.

Now, visit the room on the left - there’s atelephoneinside.

You’ll get to another office.

PlayStation

There’s nothing worth your attention inside, so skip it.

On a table there’s alaptop- copy the data and walk further in the corridor.

Anyway, use the stairs and once you’re up turn right.

Xbox

Defeat the robots and enter the hall on the left.

On the right, next to the sofa there’s a10mm HV Penetrator.

Destroy it and go through the railing to the room - another robot will fly inside through the window.

F.E.A.R.: First Encounter Assault Recon

In the room you’ll find aMedkitand aG2A2 Assault Rifleon a round table.

Get your particle weapon ready.

Two robots will fly out on the right side.

Turn Slo-Mo on, zoom in and take them both down.

It shouldn’t be that bad.

Next, jump behind the rail and continue walking to the door on the right.

Open it and go inside.

On the right there’s aMedkithanging on the wall.

On the left there’s a ladder, climb it up and launch the door.

Walk on the ventilation shafts to get upstairs on the left.

kick off the door and go inside.

Walk along the rail till you get to a room with some armchairs and a long table.

Another two robots will fly inside, though one may actually fly down from above.

If they’re far from you, use the particle weapon.

If they’re drawing nearer - the shotgun will be ideal.

Go right, there’ll be anAT-14Pistollying on a table.

Then, hide and wait for the Slo-Mo to reload, and attack the last soldier.

Gather the enemies' weapons - twoG2A2 Assault Riflesand anRPL Sub-Machinegun.

Look out - when you approach the stairs, two flying robots will run inside through the window.

You should know how to handle them by now.

Go up the stairs and move forward.

There’s nothing exciting in the room on the right, so fire up the door on the left.

Inside, you’ll find aMedkiton a shelf.

Get ready and pop crack open the door.

Three soldiers are slowly, one after another, going up the stairs.

All haveG2A2 Assault Rifles.

It’s best to lie in wait, turn Slo-Mo on and shoot them at their heads.

If you’re lucky, you’ll kill them all at once.

Go up the stairs to get to the 8th floor and launch the door.

Then, open another door.

You’ll find twoMedkitsin the small room.

Now, go down the stairs to the very end.

If any of the three soldiers had run away - finish him off.

Downstairs, you’ll find aReflex Booster.

Take it and then go back to the 5th floor and go in through the open door.

Enter the room on the left and listen to the voice mails left on thephone.

Return to the corridor and keep going further.

Stop as soon as you see the horizontally opened blinds on the left.

There’s been a trap set for you here (the picture on the left above).

That’s why, throw one or two proximity mines under the blinds and one in the corridor.

Move closer to the blinds and when they open - run away.

The explosion should kill some of the four enemies, finish the rest off.

Gather their weapons - twoRPL Sub-Machineguns, aG2A2 Assault Rifleand aVK-12 Combat Shotgun.

Enter the room on the left.

Go further to the next, larger room.

Kill as many adversaries from the distance as you could.

Go to the office rooms.

On the left, you’ll see alaptop- copy the data.

You’ll also see anRPL Sub-Machinegunand aG2A2 Assault Riflenear the office wall.

Find the door on the left, which lead to a small room.

There’s aMedkitand a lever.

Pull it to turn the power on.

Return to the larger room.

On the right, next to the elevators you’ll find aBody Armorand a10mm HV Penetrator.

On the left, there’s an elevator - push the button and get inside.

Unfortunately, it’ll turn out that Alice Wade has left just before your arrival.

You must get out of here.

Go right, there’s aMedkiton the floor.

Take it and turn right.

Keep walking till you get to the entrance to the third floor of the garage.

You’ll meet four enemies there, all carryG2A2 Assault Rifles.

Take them by surprise, keep hiding but watch out for grenades.

On the left and on the right there are twoMedkitslying in the piles of planks.

Take them and go further, then go left once more.

On the left, nearby there’ll be five adversaries waiting - three haveG2A2 Assault Riflesand twoVK-12 Combat Shotguns.

Afterwards, pick up their weapons.

On the ATC security car there’s aBody Armor.

Next to the car, near the bodies you’ll find twoRPL Sub-Machineguns.

Now it’s time to do your job on the last floor of the garage.

Be careful of the grenades, it’s better not to move too close.

Also, make use of the explosives.

The time to say goodbye to this place has come.

Gather the enemies' weapons and head to the door.

You’ll all fly away from this place.

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