guides
Last update:11 May 2016
Once you’ve reached the office ignore the glass room and turn left.
You shouldn’t have any problems finding the keycard[#230].
Take it and you’ll soon notice that the principal has become one of the monsters.
Don’t pursue him just yet.
Instead go to his office through a hole in the glass wall.
Collect two documents - Dress code and Strange nightmares.
You may now begin moving back towards the elevator.
[#230]
You’ll encounter the monster just around the corner.
Go back with your newly acquired keycard to the elevator.
[#231]
As you’ve probably noticed the elevator hasn’t opened.
Approach the elevator doors and hold the action key[#232].
I guess you won’t be surprised to see Alma again.
Once you’re free notice that the elevator has moved.
Go to the shaft and land in the right spot.
[#232]
You should be able to return to the previously explored floor without any problems.
You must now go to the door protected by a card reader[#233].
Obviously you must use the keycard to gain access to the new section of the facility.
Use the stairs and proceed to the left door.
There are a few enemies waiting for you inside, but eliminating them is a fairly easy task.
Aim for their heads and activate slow-motion whenever needed.
you could also use grenades if you have a lot of them in your possession.
[#233]
Keep heading towards the brighter area of the room.
You should be able to find a new document here[#234]titled Info: Treefrogs.
Search the room for grenades and a new armor.
Now you must locate a door with an EXIT sign.
Proceed to that location and get rid of the final group of enemy units.
Just as before, you should be using grenades and slow-motion to your advantage.

You must also collect a new document - PARAGON manual.
Find a second door protected by a card reader.
Use your keycard and enter a small room.
You must approach a computer terminal here[#235].
Notice that the entire room has begun moving.
Wait to be transported to a new location.
You’ll end up standing inside a very large control room.
Observe the conversation on the monitor if you wish to.
Search the area for landmines and a new armor.
You’ll also find a CD with some data on it[#236]- Elevator checklist.
[#236]
F.E.A.R.
This site is not associated with and/or endorsed by the Warner Bros Interactive or Monolith Productions.
All logos and images are copyrighted by their respective owners.