guides

Last update:11 May 2016

TheHumanitygauge in the debug monitor determines your character’s nature.

A positive value means good nature, while a negative - evil nature.

A new character begins the game with the humanity gauge at2.500and asurvivorstatus.

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If your humanityexceeds 5.000, you character (while not wearing camouflage) will change its outfit tohero.

Bandaging another player will give you20humanity points and transfusing blood250.

Other methods include administering morphine (50points) and pain killers (20points).

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It’s an obvious indicator that a given player is a murderer.

Each murder will lower the gauge by1.200points.

Additionally each hit you lay on a player who’s not a murderer will lower the gauge as well.

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Therefore killing with a weak but fast shooting weapon (machineguns) will lower your humanity more than others.

A murderer will change back into a survivor after his humanity level exceeds2.000.

Humanity will also gradually regenerate by150points for each5-7 minutesspent in the game, up to a maximum level of2.500.

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