This chapter contains detailed description of the Lawbringer.
You will find here information about his strengths and weaknesses, full moveset and combat tips.
This pressures the player tremendously and causes him/her to make mistakes, allowing Lawbringer to continue with his attacks.
The most important, however, when playing the Lawbringer are the counters.
This character class is capable of unleashing powerful attacks after parrying an enemy strike.
His attacks consume ridiculous amounts of it and you will often be standing still to make it regenerate it.
you’re free to choose only one ability from each tier.
The table below contains the descriptions of all abilities available for Lawbringer.
Tier
Description
1
Conqueror- passive ability.
Capture control zones faster and boosts last longer.
Available from the start.
Harsh Judgement- Reduce target’s stamina for a short moment.
Body Count- passive ability.
Killing soldiers grants you health and stamina.. 2
Righteous Deflection- Passive ability.
Parry to gain high damage reduction for a short time.
Available from the start.
Fiat Lux- Throw a flash grenade that blinds enemies for a few seconds.
Juggernaut- You’re slowed and gain high damage reduction.
3
Protected Revive- Passive ability.
Your revive is protected and grants allies health.
Available from the start.
Pungo Mortis- Throw an explosive that deals moderate damage in an area.
Second Wind- Recover some of your health.
4
Igneus Imber- Serveral grenades that deal moderate damage over an area.
Available from the start.
Catapult- Call a catapult strike to deal massive damage over an area.
Regenerate your health when out of combat.

The following table contains information about every attack available to this character class.
It’s advised to use the top heavy attack as the second strike to stun the enemy.
Judge, Jury and Executioner
Light, heavy, heavy attack
A powerful attack combination.
The third strike is an unblockable which deals high damage.
Swift Justice
Heavy, light, heavy attack
Another attack chain of the Lawbringer.
Impaling Riposte
Side (left or right) heavy attack after parrying an enemy attack.
A variation of Impaling Charge attack.
It can only be used after parrying an attack.
Blind Justice
Top heavy attack after parrying an enemy attack.
An extremely powerful top heavy attack.
It deals immense damage and it’s unblockable.
However, the attack animation is long, so it’s quite easy to dodge it.
Light Riposte
Light attack after parrying an enemy attack.
An almost instantaneous light attack that can be performed after a parry.
Make Way
Zone attack after parrying an enemy attack.
A zone attack performer after parrying an enemy strike.
The Long Arm
Move back and press Guard Break.
A very unique attack that allows you to grab a foe and throw him to the ground.
Shove
Move forward or to the sides and press Guard Break.
An attack that allows you to push an enemy back.
Shove is unblockable and it can be used to start a new chain.
Shove Alternative
Guard Break after blocking an attack.
A variation of the Shove maneuver, which can be used after blocking (not parrying) any attack.
Use it to gain some space.
Zone Attack
Press light and heavy attack together.
A powerful attack that can be used to hit all enemies around you.
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