This chapter contains detailed description of the Peacekeeper.
You will find here information about his strengths and weaknesses, full moveset and combat tips.
Some of the players already know her from the infamous Bleed effect.
The enemy will receive a portion of damage that is dealt over time.
If you want to play as Peacekeeper, these situations are your bread and butter.
Once you’ve spent enough time with the hero, you’ll perform this rotation automatically.
you’re free to choose four - each takes up one socket.
The table below contains the list of all abilities.
Tier
Description
1
Bounty Hunter- (Passive) Each kill renews a portion of health and stamina points.
Available from the beginning.
Conqueror- (Passive) Allows quicker capture of control zones.
Stealth- (Passive) Peacekeeper disappears from the enemy team’s radar, interface, and aim assist.
2
Thick Skin- (Passive) Reduces the damage received.
Available from the beginning.
Revenge Attacks- (Passive) Peacekeeper’s attacks fill the Revenge bar.
Fiat Lux- Enables Peacekeeper to throw a flash grenade that blinds enemies for a short period of time.
3
Crossbow- Enables Peacekeeper to fire a crossbow bolt that deals moderate damage.
Available from the beginning.
Pugno Mortis- Enables Peacekeeper to fire an explosive round that affects a small area.
Sharpen Blade- All Peacekeeper attacks deal additional damage dealt over time.
4
Fear Itself- All nearby enemies receive a penalty to stamina and defense.
Available from the beginning.
Catapult- Enables Peacekeeper to call for a catapult strike that deals massive damage over an extended area.
The table below contains tips and details on how to perform the given combinations.
Sword Dance
Strong Attack, Strong Attack
A combination of two strong albeit sluggish attacks.
Easy to mitigate and much less effective than those described above.
An attack that can only be performed while in a Lock Mode.

Enables Peacekeeper to perform a powerful strike that is perfect to initiate a fight.
Deep Gouge
Strong Attack, Light Attack
A quick combination that applies Bleed on your target.
A combination enabling Peacekeeper to perform a forward lunge, and hit an enemy with a strong attack.
Stab
Guardbreak, Light Attack, Light Attack, Light Attack
Probably the most despised Peacekeeper ability in game.
This combination cannot be blocked after the initial phase.
The strikes have to be performed in order - pressing the buttons frantically won’t do the trick.
If you’ve managed to assume the right stance, the attack will be deflected.
Approach the enemy and simply perform a light attack to apply a powerful Bleed.
Perform a Guardbreak after the initial phase of the attack (somewhere in the middle).
Zone Attack
Press Light Attack and Strong Attack simultaneously.
A strong Zone Attack that enables Peacekeeper to hit all nearby targets.
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