pop pop the right door in theHall of the Elements, the one leading toArcanaeum.
The choice of dialogue option doesn’t pay much role here.
Leave the College and kick off the world map.
Otherwise, you will need to plan your journey, beginning for example inWhiterunand heading north-east.
After reaching the destination you will be forced to fight your first battle.
I’d suggest starting off by attacking theFire MageandIce Mage(screen above).
Keep an eye whether the enemies are trying to block your attacks with defensive spells.
Don’t attack them when they do, unless you have some methods of breaking through.
Of course remember not to use fire spells against the Atronach, as he’s resistant against them.
Afterwards examine the corpses and look for as set of stairs (screen above) leading to a door.
Opening them will move you and your team toFellglow Keep Dungeons.
Head east, looking out for the bear snare on your way.
You will come across the first group of enemies after reaching the big cave.
Go up the stairs, examine the mage’s body and use the south-east passage.
Examine the room south-east from here, or head north-east at once (screen above).
Start attacking theWarlockin the adjoining room (screen above).
If he does, stick to attacking the mage as the summon will automatically disappear once he dies.
Find the four levers that launch the Vampire cages (screen above) and set them all free.
The Vampires won’t attack you, instead heading to the neighbouring room.
Join the Vampires which should now be fighting with theMages(screen above).
Regardless of how much the Vampires helped you, it’s crucial that you secure the whole room.
Examine the bodies and afterwards use the north-east passage.
Go through the narrow corridor to the next room of the Dungeons.
Otherwise you will also have to fight twoWolves.
After the fight, approach the levers and fire up the middle cell.
ApproachOrthorn, who has been held captive here, and speak to him (screen above).
The Mage will tell you that the books you’re looking for are now in possession of The Caller.

In the end you should agree for him to join you.
Wanting to continue exploring the Dungeons, bring up the north-east door.
During the battle look out for theStorm Mage, especially if you don’t have high lightning resistance.
Afterwards take the stairs leading north-west.
Orthorn justly warn you of the nearbyNecromancers.
After getting rid of all the enemies, don’t forget to examine the Necromancers' corpses.
You should also note theSpell Tome: Raise Zombielying on the altar.
Afterwards go through the door leading toFellglow Keep.
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