guides

Last update:21 March 2018

In this section, you will learn about hazards that your colony will face.

Find out how these hazards work to prepare your colony for the worst.

Sand Storm

Sand Storms will stop your shuttles and completely shut down MOXIES and Moisture Vaporators.

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They come in different variations - normal, large sand storms and electrostatic sand storms.

Electrostatic sand storms occur rarely.

Lightning can temporarily shut down buildings or use batteries in your RC Rovers and drones.

PC

Furthermore, it can decrease productivity of your Solar Panels.

On the other hand, sand storms increase productivity of your Wind Turbines.

Meteor Strikes

Meteor strikes occur quite often.

PC

SOP Laser and defense towers can destroy meteors in sight.

Cold Waves

Which rapidly decreases temperature.

Cold waves immobilize all water extractors, water containers and fuel refineries.

PC

you could build Subsurface Heaters to protect buildings from cold.

Dust Devil

In other words, they are tornados.

They slow down drones by 60% and cause damage immediately.

PC

A building affected by a Dust Devil will require maintenance.

They come in two versions: smaller and larger.

Earthsick

Your colonists will become Earthsick only when you don’t care about them.

PC

Those affected will want to get back to Earth at the first available opportunity.

This does not include colonists with Martian feature - children born on Mars won’t become Earthsick.

Renegades

This threat may occur if you don’t keep your colonists' morale high.

PlayStation

Morale depends on other parameters: health, sanity, and comfort.

so you can keep renegades at bay, you will need officers and Security Stations.

Renegades will not want to work and can cause problems in your colony.

Xbox

If renegades appear inside a dome, you should improve living conditions.

Sphere

The only way to protect yourself is to build energy traps.

Every trap can catch only one sphere.

Surviving Mars

They can replicate and cause local Cold Waves.

They can effectively harm your colony.

Spheres are one of the available mysteries that you select before a map.

In connection with other threats, e.g.

waves of cold,this is a critical situation.You will be receiving information about the malfunction.

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