guides
Last update:11 May 2016
Cover - buildings, train cars, carports, guard towers, etc.
Pathways and points of interest - ladders, catwalks, sniper positions, etc.
Fixed weapons and battle pickups.
Pilots, ground vehicle fans and infantry can have something here for themselves.
Luckily, there are also urban zones, which are perfect for short distance fighting.
Especially inside the hotel.

Hotel is the key point on the map and taking it over may give a huge advantage.
It’s also easy to protect if a team guards the elevator.
But going on feet shouldn’t be too much problematic.

Distance between flags isn’t big and terrain is full of various covers.
In Resort you have several types of Levolutions.
Smaller part of Levolution are spots of oil mainly next to the oil ship wreck (flag D).

Hitting it causes a chain reaction, what fires several dozens of burning barrels onto the battlefield.
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