This class starts with theLaunch Grenadeability, allowing it to launch grenades over vast distances.
Shredder
Your cannon attacks shred armor.
Higher rank weapons shred more points of armor.
The shredding effect applies before damage.
Sergeant
Demolition
Unleash a volley of bullets at your target’s cover, significantly damaging or destroying it.
Deals no damage to your target.
Needs 3 turns of cooldown.
Suppression is cancelled if the Grenadier takes damage.
There is no cooldown on the ability.
Lieutenant
Heavy Ordnance
The grenade in your grenade-only slot gains a bonus use.
Affects support grenades, not just offensive ones.
Applies to standard attacks and single-target abilities, including suppression.
Captain
Volatile Mix
Grenades gain +1 tile to their radius and deal +2 damage.
Does not increase environment damage.
Chain Shot
Fires a shot with a penalty of 15 to aim.
If it hits, immediately fire another shot at the target.
Needs 5 turns of cooldown.
Colonel
Saturation Fire
Fire a hail of bullets in a cone damaging every enemy and all cover within.
Uses 3 ammo
Rapture
Fires a shot that deals critical damage.
The target, if hit, will also take 3 additional damage from all sources.
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