guides

Last update:28 February 2018

Here you will find descriptions of Greece’s commanders.

There are four commanders that can lead your forces to combat available.

Cynane

The basic commander.

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She has very simple and uninteresting skills that regenerate slowly.

Increases speed of any unit punch in for 10 seconds.

Might be useful for relocation or escape.Cooldown:60s.

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For three seconds the barrage is speed up.

It deals less damage for an armored opponent.

Works only for archers.Cooldown:80s.

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Leonidas

A specialist when it comes to leadingPikemen(and not necessarilyHoplites).

All useful skills are dedicated to these two units.

For this commander good idea to use one key in of units.

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It deals mediocre high damage.Cooldown:40s.

Orders the units to raise their shields above their heads.

This increases chances to repel enemy ranged projectiles.

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Pikemen in the phalanx formation are getting tired 2x slower and they deal more damage.

The effect works on allied units as well.

you could activate it while not in a formation or even while in combat.

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The ability additionally increases morale, so it is also useful for Hoplites.Cooldown:70s.

Miltiades

With this general, it’s possible for you to leadHoplites/Pikemento combat.

He will also enable you to effectively mix your armies witharchersorcavalry.

Total War: Arena

Charge attack effective against units with spears; it lasts 4s.Cooldown:35s.

During it, you are vulnerable to melee attacks and enemy’s charge.

A very good skill.

Throw an aura on a nearby enemy to reduce his melee combat effectiveness, reduce movement speed and morale.

Alexander the Great

The onlycavalryspecialist.

He can also leadPikemen.

Charge attack for cavalry and melee fighting units; it lasts 4 seconds.Cooldown:45s.

This ability makes it impossible for the enemy to leave the battle by reducing his speed by 80%.

Additionally, it reduces defense of melee fighting units.

It lasts 10 seconds.Cooldown:100s.

A special formation that enables you to perform stronger and faster charge attacks.

Don’t let the enemies lure you into direct combat - your defense is weaker in this formation.Cooldown:30s.

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