It is color-coded: green - vehicles, white - your units, red - enemy units.

The blue area represents the range of vision.

Orange and blue triangles represent resources available on the map.

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This view can be used to command units, especially in the case of the more complicated maneuvers.

Carrier- your main Mother ship.

It predominantly plays the role of the production ship.

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It can move around and use its defenses, but its destruction usually means mission failure.

you’re free to switch to it, using Home or ~ key.

Secondary objectives- apart from primary objectives that are required for mission completion, there also are some additional objectives.

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These are optional and they are not rewarded in any way.

The default mode in storyline is “Continuous”.

This mode usually makes things easier.

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However, if for any reason you have not been doing well in previous missions and , e.g.

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Homeworld: Deserts of Kharak