In the nearby corridor fire at the yellow canister to fully terminate the door and let you continue onwards.

Watch out for enemies that will show up at the door at the end of the corridor.

One precisely aimed explosive round should take care of them in an instant.

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Before leaving, examine the closest area, including two smaller corridors on the right.

Proceed forward to reach a new door.

Open it and attack the enemies visible ahead (the above screenshot).

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Same as before, hide behind covers, looking for opportunities to attack effectively and safely.

Keep moving forward, eliminating whoever comes your way.

After securing the main corridor, choose one of two passages on the right.

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There will be some new enemies to take down here.

Afterwards, go right to find yourself on the other side of the barricade.

Pick up anotherDog Tag, as seen on the screenshot (PFC Ricco Frost).

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Continue exploring the deck.

Your current destination is the elevator illustrated above.

Use the control panel take a thrilling ride to another deck.

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Check the other elevator for supplies, then go towards the left door.

Resume your very linear march, stopping only after reaching the door shown above.

Look around for collectibles again and use the welding torch when you’re ready.

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Same as with the previous battles, use the explosive canisters to decimate the enemy’s ranks more quickly.

Exterminate two Xenomorphs there.

To get back up the galleries, use the elevator in one of the corners.

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Resume the march until you reach the exit.

In another room with metal galleries, watch out both for mercenaries and Xenomorphs.

Reach the passage where your teammates are waiting.

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You’ll receive an update on your objectives in the next room.

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Nintendo

Aliens: Colonial Marines