guides
Last update:11 May 2016
Fleet view let you manage the empire forces.
New types become available after researching particular technologies.
Modules are divided on three categories: weapon, defense, support.
Every of them have specified set of guns, shields or helpers.
Deflect against kinetic weapons, shield protects against beams and flak stopped missiles.
Everything depends on the technology level and number of modules.
you might mix modules randomly.
During creating your fleet, you have to look at theMP (Military Power)factor.
It defines effectiveness of your army.
The higherMPthe more probably you’ll win.MPfactor is mostly defined by the weapon installed on the ship.
AlsoCMD (Command Points)matter.
They symbolizes the space the ship takes in the fleet.
InEndless Space,according to researched technologies, fleet can contains maximum five, seven or eleven units.
In this example, cruiser’sCMDis two.
So your fleet could have two, three or five of them.
Every module has its weight and every ship a tonnage.
So you have to care about optimal configuration of modules, according to unit’s tonnage.
Increasing the effectiveness of the modules and tonnage of the ships you might achieve by the technologies.
But at least at the beginning you’ll be forced to often changes of the equipment.
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