Collectibles are the same for all of the areas.
After a short cutscene, attempt to obtain a new disguise.
First kick off the garage door with the brick.
The locker with fireman disguise is inside.
Now, use the fire extinguisher to put out the flames.
Pick up the valve behind the door, mount it onto the hydrant and shut it down.
Walk over to the next zone.
Your next task is very simple.
Using directions, tell the trampoline men move around to save the firemen jumping off the building.
Next, to put out the fire, you will use water cannons.
You have to extinguish a total of 9 fire sources, using two individual cannons.
Aim exactly into the fire, instead of slightly above it.
After you are done with that, a door with a crate behind it opens.
Carry the crate over to the right and build a ladder.
Climb it to the building’s rooftop.
There, behind one of the brown crates, there is a radio controller for a car with dynamite.
Finally, as a fireman, walk up to the cat and get it down.
You have to complete a minigame.
The balloons inflate slowly and only when the faces are turned towards you.
Break the window and jump into the office.
launch the safe and take the key.
Leave the room and jump down, where you initiate the door to the lower level.
Footprints first lead to the fridge, where there is a valve.
In the next area, destroy the big block to make the astronaut crate appear.
You will gain access to dynamite.
To leave the last area, first destroy the boats by the grate and rebuild the catapult.
At the other side, fire at the button and swim back.
you could now force the door open.
This will open it.
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