guides

Last update:30 August 2016

When you enterAdministrative Zone, you will be safe for a while.

For now, you will not encounter any enemies and you might look around.

The screenshot presents the view that you will see once you enter the zone.

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If you go left, towards the batten, you will find asyringe.

Pick it up and go towards the courtyard.

Signal will be available at the stairs and you will be able to listen to the log again.

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Officer quarters are on the right, but to make it getverification via finger prints is required.

Head for the door and unlock with the combination:1 1 1 1.

You will end up in a small waiting room.

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[Danger]

The screenshot represents the map of the administrative zone.

Your task is to activate computer[K].

The map shows where you’re free to find, and in which order they should be collected.

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Numbers will also improve navigation according to the game guide.Phantarukwas marked with letter[P].

Use the nearby corridor to reach the conference room, wherecell[1]can be found.

You are safe for now.

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There is a second exit from theconference room.

Use it to findcell[2].

If you won’t crouch, the beast will spot you and kill you.

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Leave the conference room and get tothe corridor.Head to the main part of the administrative zone.

On your left there is atunnel made of desks without chairs.

If you go inside, you will find anothercell[3].

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you might pick it up while crouching, soPhantarukwill not see you.

Pick it up and head for the other exit.

Right in front of the door, there is aplace, which is your objective.

Phantaruk

You are safe for now, so collect the item.

Remember:Phantarukmay reach the technical room before you do.

If that happens, it’s best to wait till the creature actually leaves the area.

you’ve got the option to do that in theglass room, on the right of the door.

Once you reachtechnical rooms, you will see the following view.

Approach the desk with thecardandleave the place immediately.

You may even run towards the right corridor (see photo).

It’s crucial that you reach the locked door quickly.

There are no interesting items around and thedoor leading to the technical departmentis locked.

Head for the air shaft presented in the screenshot.

Head for the fan, as there is a corridor going right just in front of it.

There is another hole.Jump into it.When you get to the lower part, follow the only possible path.

Do it and jump through the hole.

You will end up in the lowest section.Move forward and you should see the entrance on the right.

Enter the room as there is anothersyringe.

This one will lead you directly to thetechnical zone.

It also requires verification via finger prints.

On the right side, on the sofa, there is anothertext message.

[danger]

When the door opens, you will seePhantarukin front of you.

Luckily, the creature is far away, and there is a ruined corridor between you.

you gotta be fast.

Turn right towards a small room.

There is adiary .entryon the right, by the door.

Go to the neighboring room.

Get to the closest outer wall of the room (as far away from the beast as possible).

Don’t stop, don’t look around and don’t run.There will be door in front of you.

Once you go through and it shuts behind you, collect the syringe from the nearby table.

Move along and you will get to a room with aripped officer’s handandbatteries.

Leave the room via the only available door.

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