If you think you’re a hardcore RPG gamer choose one of the highest parameters.
Obviously these are only my suggestions and I’m sure that you’ll find your own solutions.
SKILL NAME
ADVANTAGES OF SPENDING SKILL POINTS
BARTER
Merchants sell and buy goods for better prices.
BIG GUNS
Improved usage of big guns.
You shouldn’t look for compromise.
ENERGY WEAPONS
Improved usage of energy weapons.
you’ve got the option to’t specialize in both, unless you want to ignore other important skills.
In my opinion this is a better category, because plasma rifles and Gatling lasers and among energy weapons.
EXPLOSIVES
Improves usage of explosives and better chances of successful grenade throws.
You should also know that by improving this skill you’ll be given more time to disarm landmines.
MEDICINE
Better effects when using medical supplies.
MELEE WEAPONS
Improved usage of melee weapons.
This is not a useful skill.
Small guns are more interesting.
The only advantage of spending points here is that you’re free to use melee weapons as shields.
REPAIR
Better chances of performing successful repairs.
SCIENCE
Possibility of braking into more sophisiticated computer systems.
The only reason to put points into it will be to unlock cool perks for your character.
SMALL GUNS
Improved usage of small guns.
This is an extremely useful ability and you should keep investing points in it right from the start.
The main reason is that a lot of powerful weapons are considered to be small guns.
I’m talking about combat shotguns, hunting rifles and even sniper rifles.
SNEAKING
Easier to stay in the shadows and improved chances of stealing.
SPEECH
Ability to convince others to your way of thinking by winning speech challenges.
UNARMED
Improved melee combat.
Similar effects to Melee weapons only this time you aren’t allowed to use any weapons.
The only real exception are brass knuckles.

Here’s a list of hints on how you should build your character.
Otherwise you may have some serious problems trying to keep your main character alive.
As for other primary statistics, it all depends on how you want to play your game.
If you want to become a fierce warrior you should invest in Strength.
If you want to rely on your speech skill and cunning you should invest in Charisma and Intelligence.
Don’t forget about Agility, especially if you plan to use the V.A.T.S.
That’s not all.
SKILLS
There are many difficult decisions to be made here.
you’ve got the option to choose up to three specializations.
A character relying on his intelligence should choose between Speech, Science and Lockpicking.
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