Currency available in the game is divided into Dirty ($) and Clean ($$).
At the beginning of most of your missions, you’re going to need a source of income.
The easiest way to do that is to build a Brewery and then a Speakeasy.
Protection Racketis a very universal building - it’s cheap to establish and gives a solid income.
However, when the conditions are right, it’s proves a very reliable investment.
The two other buildings are a very good investment, and they also increase the efficiency of other locales.
Buildings that earn clean money arePawn ShopandPharmacy.
Among the more advanced building are, for example,AccountantorCounterfeiter.
The most expensive premises areWholesaler,Weapons StoreandLabor Union.
They cost a lot, but what they earn can return your investment in an instant.
Maxed out, they can return your money within one-two days of the game time.
Unfortunately, you won’t always have the time to use them.
If you want to build at least one of them, I recommend focusing solely onLabor Union.
Much more interesting are the buildings it’s possible for you to put on building sites.
The amount of cash they require may prove to be an impassable barrier during many missions.
They will support some of your activities, but they will usually come second after the more relevant structures.
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