Begin by talking to aprisonerin the other cell.
Choose your answers carefully, because they’ll affect the rest of the quest.
Either way you’ll have to get out and I would also recommend that you free the otherprisoner.
Notice that you’re now standing inside a small armory.
press a nearby armor stand (M79, 4) and the main character will automatically put on adisguise.
Locate twoguardshere and talk to them to find out that the local quartermaster is mad at them.
Use your personal map to find the officers' armory.
Here you’ll have to talk to thequartermaster(M79, 7).
There are a couple of ways to acquire theswordsneeded for the next mission.
You may now proceed towards the door leading to the large northern room.
Keep heading north until you’ve reached the exit (M79, 9).
you could pick two members of yourteam.
I would recommend choosingWynneand one of the warriors (Oghren,AlistairorSten).
Your team will appear near the main entrance to the fort (M79, 9).
Naturally you could attackenemy unitsright away, however I would recommend playing it safe for a few more minutes.
You would have to wait for thecaptainto show up and to tell him about your peaceful intentions.
If you’ve played it all out correctly you’ll gain access to the large hall.
This time attacking them will be your only option.
Don’t forget to heal yourwarriorusingWynne’sspells, because the warrior have to defeat them alone.
You’ll have to eliminate two other groups ofenemy unitsalong the way.
ensure to check bodies of both guards to collect acell key.
Use this key to rescue the main character (M79, 1) and the otherprisoner.
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