The fight with Dr. Nefarious is divided into three main parts which are very similar to each other.
Each phase starts with you avoiding a series of attacks performed by the boss.
Nefarious Tropy starts the first phase by shooting a guided missile.
Jump over it in the last moment by using a double jump.
Regardless of where they appear you must again use a double jump to avoid being electrocuted.
Sooner or later, Nefarious will get tired because of those attacks.
This means that you must adjust to a current situation.
Don’t risk with using double jumps and instead perform precise jumps.
take a stab at reach the platform with Nefarious before he go backs to full strength.
Use the Spin attack on him and he will lose one of the three health points.
The only difference in this phase is that the boss sends at least one blue missile.
Notice that it flies much higher which means that you should stay in the bottom part of the screen.
Don’t jump and allow the missile to go above Crash.
The last, third, phase isn’t that different.
That reward is a new ability called Death Tornado Spin and it has several uses.
When Crash stands on ground you’ve got the option to press Square rhythmically.
Instead of one Spin you make a tornado which is helpful in both destroying objects and eliminating enemies.
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