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Last update:15 May 2017

The following page contains a walkthrough of theDetourmain quest inPrey.

This is a lengthy mission that requires getting to the archive located in the vicinity of Arboretum.

Kill the Phantom or give a shot to bypass it using the metal elements at the roof.

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Go through the door toPsychotronics.

The one on the right, leads to the men’s room.

There are no monsters there either, but there are some crates blocking access to it.

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it’s possible for you to move them usingStrength.

Go to the men’s room again and find the hole in the floor shown above.

This will get you to a tunnel going underneath the psychotronics.

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After finding the tunnel, approach the big hole that was sealed with a GLOO gun.

A couple of Mimes will come through this hole.

you’re gonna wanna defeat them (use the flashlight - it’s pretty dark).

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When you manage to do that, go to check the area from which they came.

You have to licate the corpse of Janos Jozsef, shown above.

On him, you will find2 neuromodsand thepsychoscopewe’re looking for.

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Don’t let it catch you by surprise when you’re climbing towards the exit.

When you enter theatriumAlex Yuwill contact your character.

Examine the capsules in the central part of the atrium.

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Keep revealing new capsules and scan the Phantoms held inside of them.

Kelstrup’s Neuromodsside quest).

Important note- When you use Psychoscope you only unlock alien so you might later buy them.

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for use them you must spend your neuromods.

it’s possible for you to now go through the control point located in the south part of theatrium.

Next, choose the right (west) path.

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It leads toLive Exam Area.

The result is that a Voltaic Phantom will appear in the room.

Then, you could use, e.g.

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the shotgun or alien abilities to weaken the creature.

By eliminating the Phantoms you unlocked the passage in the south that leads to another part of the station.

Otherwise, they can treat you as an enemy and start firing at you.

When this happens you’re able to use EMP charges and attack them from a distance.

Regardless of what happened you must go to G.U.T.S.

InG.U.T.S.you must follow the linear path, with a few small puzzles, that leads to the Arboretum.

Alien abilities (e.g.

As for Cystoids, they react to movement so it is worth to throw objects near them.

There is a chance that they start chasing that object and explode prematurely.

Continue flying until you reach the closed airlock.

Use the EMP charge on the big fan, presented in the picture above.

By doing that you’ve got the option to stop it and move safely to another area.

An alternative solution is to fly to the closed airlock and hack into its system by usingHacking IIhuman ability.

When you reach another airlock you must, again, make the decision about your next path.

The first variant is to get rid of electrical discharges, that prevents you from passing safely.

They are due to the destroyed electrical joint box.

it’s possible for you to fix it by using the GLOO Cannon (using theRepairability is optional).

The second variant is to take an interest in the big fan nearby.

Next to it it’s possible for you to find Cystoids' nest.

You must get rid of them first so you could go safely through the side corridor.

Soon, you receive an information fromJanuaryfrom which you learn that an active magnetosphere can be found nearby.

Enter theMagnetosphere Control Room, found behind a giant glass.

Go to the adjacent room and use the stairs.

When you secure the upper level you should stand near the opening that leads to the Magnetosphere chamber.

You must quickly enter the chamber and fly to the Anders Kline’s corpse, presented in the picture.

Examine them and getMaintenance Tunnel Keycard(you also get, among other things,2 neuromods).

Fly to the airlock and use the newly acquired keycard.

Continue exploring the zero gravity tunnels until you reach the fork in the road.

Since the Arboretum is the main destination you should choose the left tunnel.

A fight with this enemy can prove to be rather difficult.

Then, you might use whatever powerful weapon you have and deal some damage.

Watch out for Cystoids send by a Weaver.

you’ve got the option to run from them or eliminate them before they reach the main character.

After the battle you’ve got the option to continue flying to the area with a normal gravity.

There, you find the door that leads to theArboretum.

Thermal and Voltaic) and corrupted operators.

In addition to those enemies you could also face the turrets if you unlocked a lot of alien abilities.

It is located next to the inactive one that leads toAlex Yu’s office.

Next, you must examine Zachary West’s body and get aTranScribe.

Listen to the recording and you learn that you must get a voice samples of Danielle Sho.

Getting them allows you to remove a blockade on a biometric lock.

The process of finding those samples is connected to another main mission -Gathering Echoes.

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