You would have to impress Arishok enough during all the previous conversations.
The easiest way to do that is choosing the aggressive dialogue options, marked with the fist icon.
The fight is easiest with a mage or a rogue preferring ranged attacks.
You of course have to consider that his health will be depleting very slowly.
Dodging Arishok’s attacks is a very important case, as they will cause large damage.
Especially be sure to dodge his deadly charges#1.
A good method in such a case is hiding behind the local pillars#2.
You have to keep fighting until Arishok loses the whole health bar.
The basic information you should have is that killing Arishok will end the battle.
Don’t hope to defeat him fast, as the Qunari leader will successfully defend.
As you clear out the area a bit, start attacking the nearby Saarebases#1 #2.
Keep an eye on your party’s health, mana and stamina throughout the whole fight.
In case you will need to, use potions and spells to revive the fallen party members.
Start attacking Arishok#1only once most of the Qunaris are dead and only the weakest units remain.
In such situations you should attack the other enemies and wait until damaging Arishok is possible again.
At the champion of Kirkwall, you will be chosen to mitigate a new conflict#2.
First Enchanter Orsino is aiming to deprive Meredith of her authority in Kirkwall.
A new cutscene will take place in [Hightown - Hightown Plaza] (M3, 22).
It’s worth to ask the series of additional questions#1to both sides.
However the choice of dialogues won’t have a large influence here.
Grand Cleric Elthina will also join in, but so breakthrough will be because of that.
Note that you have advanced to Act III and obtained two precious items -Gauntlets of the Championand theSataareth sword.
In your journal, apart from the main quest, a lot of side quests will appear as well.
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