They do not come in waves- your freedom of movement is restricted here and you oughta reach them yourself.
The challenge consists in defeating all of the enemies at a given stage.
Cross the bridge, where you encounter the first group.
Watch out for the plants on the ground, which spit spikes occasionally.
After you defeat all of the opponents, follow the only road.
After you win the battle, bring up the nearby chest, collect the gold and end the task.
Break their attacks and eliminate them in the first place.
Finally, bring up the chest and collect the gold.
Another task that consists in killing all the enemies.
After you defeat them, the rest are not a problem.
Of course, pop pop the chest, collect gold and end the task.
The first one is no challenge at all.
The second one is not difficult either, if you eliminate the smaller monsters quickly enough.
The miniboss’s attacks are easy to survive, which is a perfect opportunity to stun him.
If alone, he will not fight for too long.
Unlocks:Totem of health (+1 increased supply)
There are three groups of enemies here.
During the next battle, watch out for the swirling warriors.
The first group are only five enemies - nothing difficult.
The final enemies are finally some challenge - the place will swarm with crossbowmen and swirling warriors.
An additional handicap is the elite troll.
make a run at deal with the lesser opponents first and then focus on him.
The second group are crossbowmen and, after a while, a troll miniboss, and a decent company.
Deal with the crossbowmen first and eliminate the shielded opponents.
Then deal with the miniboss.
At the next stage, you will have to deal with an elite shaman.
After the battle, enjoy the gold.
The initial group is not too strong - first deal with the horned beasts.

Watch out for the beast, because it may harm you.
Finally, you will encounter a lone elite troll.
As you weaken him, there will appear smaller opponents, but not too many.
Deal with them and keep battering the boss.
The second group is a bit bigger shaman - a miniboss.
HE uses exactly the same attacks as a regular one and fires wheels of dark energy.
Unlocks:Magical guardian (+1 increased supply)
You should be careful of the swirling enemies, first.
who additionally leave the fire trace on the ground - walking over it also deals damage to you.
In the case of the second group, eliminate the crossbowmen first and then the swirling ones.
The last opponent is the miniboss who you’re able to deal with because he is alone.
Unlocks:Health potion (+1 increased supply)
There are two groups of enemies here.
The rest of the crew are the typical weaklings.
Uniquely, the first group are tougher than the other.
It consists of crossbowmen and swirling warriors and a troll miniboss.
venture to eliminate the minor opponents first and then the boss.
In the first one, watch out for the strong attacks of the enemies that fight melee and shamans.
In the second one, the shamans are replaced with crossbowmen but the swirling ones stay here.
All of this will be joined by a equipment that you oughta destroy (mind the explosion).
The last group are quite strong but there are only a few of them.
Break the defense and then attack them quickly.
They will go as quickly as the previous ones, then.
It should not be too difficult to dodge its attacks.
Watch out for the small beetles that explode after they approach you, and deal considerable damage.
The second group of mobsters are several medium-sized creatures that you will have no problems defeating.
During the fight with him, there will appear more strong opponents.
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