Difficulty level goes up abruptly here.

The majority of enemies here deal high damage, often accompanied by additional stress, poisoning and/or bleeding.

(the last two can drain you for as many as 6 health points per round).

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Apart from that, there are some other ways in which this location is different.

These are:

1.

Heroes that cannot be sent in again are marked with the torch icon next to their icon.

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Heroes that you cannot send into the mission again do not take up space.

This means that you will be able to recruit new adventurers after they are back from the mission.

4.The map of all four quests is the same- unlike regular quests, map here is not randomly-generated.

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In successive chapters that provide walkthroughs, you could also find maps to help you navigate.

you could easily sleep and use up rest points for more pressing matters.

It is a good idea to fill the space you save this way, by taking other supplies.

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Remember not to use abilities that prevent nighttime traps because these are absent from here.

9.The same goes for trinkets.

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Darkest Dungeon