Their army is mobile, good at distant and close fighting, and they have got strong vehicles.
Archon Tahril- Main Hero/Commander.
Possible upgrades: abilities, damages, and two bodyguards.
Can’t be attached to infantry squads.
Should avoid open fight.
Mandrake Squad- good, fast infantry for melee combat fights.
Available Upgrades: Invisibility, Damages.
Squad members range from 4 to 6.
Helion- Elders team on flying platforms.
Very mobile and good in melee combat mode.
Can fly for a short distance over the battlefield.
Squad members from 3 to 6 elves.
Warrior Squad- standard infantry squad.
Low HP and morale.
Possible upgrades of weapons and armor.
Squad members from 4 to 7 troops.
Raider- transport and light storm vehicle, quite good damages.
Reaver Jetbike- light vehicle, strong against light infantry.
Can capture control points.
Crazy doc, if someone prefers.
Can see invisible units, possible upgrades of damages.

Has got a few interesting special abilities.
Talos- Powerful damages in melee combat.
Useful against every bang out of enemy units.
Can collect souls from dead bodies - same as slaves do.
His weakness is speed and HP.
Wych Squad-Female version of Gladiators.
They love to fight, and they train their entire life for reach perfection.
Very good HP level and strong morale.
Possible upgrades - damages.
Squad members from 3 to 8 lady’s.
Warp Beast Pack- Anti-infantry/vehicles formation of beasts.
Very good HP and damages.
Squad members from 3 to 7 beasts (including pack leader).
Raven- Flying storm unit.
Strong against every kind of land forces.
Probably best aircraft in the entire game.
Dais of Destruction- Special weapon (ship), with universal destination.
Very long range + powerful damages.
Very good special ability.
This unit should support other units in first lines of battle.
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