guides

Last update:11 May 2016

The third and final step when creating locations is assigning quests to them.

There are few templates to choose from: Collect, defeat boss and defeat enemy.

The last option (Complete the Module?)

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is responsible for showing a screen when an adventurer have fully completed the module you created.

Defeat boss quest throw in allows you to set few options.

First one is obviously the quest name which can be modified as you want.

PC

Assign Quest allows you to assign the mission to a specific location.

you’re free to pick a predesigned template created by the game developers or create your own monster.

Information about creating your own characters can be found in the next subchapter.

PC

The last option is reward for completing the quest.

If you mark the Reward Gold?

option, after completing the quest all adventurers will also receive gold.

PC

IMPORTANT!Each quest must be assigned to a location.

If you won’t do it, the quest will not appear in any of the previously created locations.

IMPORTANT 2!No quest can be started without using the give command.

PC

You assign this command to a NPC or an item.

It can be, for example, the first room of the dungeon.

From the window that will appear pick the quest that you want to assign.

PC

For it to be clear and intuitive, always change the quest name to one of your own design.

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