guides
Last update:11 May 2016
Do not build everything.
Do not constructStealth Attachment, if you are not going to use covert units.
Do not build ahangar, if you are not going to attack from the air.
Unnecessary structures consume your resources and time,.
Which, in the case of a big HQ is of significance.
This is why, just in case, fix vital structures, even if they have been slightly damaged.
This especially goes for battlements and turrets, which often are exposed to regular enemy fire.
Many of the buildings are similar in shape and they are easy to confuse.
By putting them side by side, you will often find it difficult to manage them.
This especially goes for the structures of theHumans, who may put up structures side by side.
If you have three bigfactories, you are not going to need a small one anymore.
Sell it and you will reclaim the spot, as well as some resources.
Use smaller bases to protect the HQ.
In the case of theGoo, this is theMother Goo.
As theBetaor theHumans, losing the main building does not mean automatic failure.
Apart from that, it can be used for production of additional soldiers.
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