you could choose from three predefined tweaks: two columns, wedge or straight line.

you’re able to also create your own formations.

Each character uses one field so you many options.

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Your team shouldn’t be too extended to the sides.

There shouldn’t be more than three companions in one line.

It will limit blocking in narrow passages.

PC

In third line magic classes should be positioned, like wizards or druids.

Most of their spells require getting close to the target so they must be near warriors.

you could create two predefined formations and you should utilize both of them.

PC

Character placement shouldn’t change, but distance between them can be adjusted.

Dungeon formation shouldn’t have any empty spaces between companions.

There is not much space for characters to move in narrow passages or tunnels.

PC

And you’ve got the option to’t be attacked from sides so tight formation will be best.

It’s different when in open space.

Here enemy can flank you at any time.

PC

The formation should be much less tight.

You won’t waste time on retreating but you will be able to immediately get to fighting.

Changing between formations takes not more than 3 seconds and greatly improve your situation at the beginning of battle.

PC

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