Booker and Elizabeth will explore different parts of the giant airship and find different treasures.

Start clearing out the second deck of the hangar.

Return to the back of the deck after you’ve secured the area.

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Opening the gate is only possible if you have 3 lockpicks.

The cabin located on the other side of the locked gate contains some supplies and weapons.

The most important find isGear #37located next to a control panel behind an inactive Mechanized Patriot.

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Locate a newlockpickon a table between the vending machines.

Go back to the lower deck and start moving towards the zeppelin’s beak.

Search the remaining rooms and then resume your journey towards the zeppelin’s beak.

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BioShock Infinite