Ana is a combination of Support and Sniper.

She comes armed with sleep darts, boost darts and also biotic grenades.

This especially goes for Genji, Reaper and Tracer.

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If this happens, there is only one way out of the predicament - Sleep Dart.

Bastion is especially proficient at defending specific points.

Also Widowmaker is capable of finding a convenient position from where to attack.

PC

A heroin that controls a battle mech in addition to herself.

A very mobile character that can take down anything, including Tanks, thanks to her hi-power cannons.

All of this makes D.Va a very versatile character.

PC

D.Va’s nemesis are without a doubt characters with shotguns.

A couple of shots, and BAM!

there goes the mech.

PC

As soon as the mech becomes a priority target for the enemy team his days are numbered.

Pharah is a blast, literally.

Her specialization is simple - wreck anyone and everyone with rockets.

PC

Her ultimate turns her into a living rocket launcher, a living homing rocket launcher.

Do I really have to say more?

Using the jetpack, Fara can jump onto building roofs or other obstacles and conduct fire from there.

PC

Soldier: 76 is another guy who can easily shoot her down.

And so is Roadhog, as he is able to pull her down with his hook.

Genji is a ninja all the way.

PlayStation

He fights with a katana or using shuriken.

He’s also extremely mobile, which makes him a miracle worker when flanking opponents.

Deflect ability not only shields you from damage, but it also deflects projectiles towards the enemy!

Xbox

For example, Bastion can eliminate himself, while targeting the Ninja.

What is interesting, Genji is also capable of deflecting some superzdolnosci!

What is interesting is the situation with Hanzo and his dragon.

Nintendo

Hanzo is a master archer, therefore he is best suited for ranged combat.

His arrows deal very high damage, but mastering this hero takes a lot of practice.

What’s more, he has great mobility as he is able to climb up on buildings.

Overwatch

Hanzo fights best when he’s able to surprise his opponent.

He’s a Support and a good one.

McCree is a character taken straight from western movies.

He metes out justice with his trusty six-shooter friend - Peacekeeper.

His burst is probably the highest among all heroes, especially at short and medium distance.

One thing is for certain - high noon is sure to come for his targets.

McCree is an offensive character that works best in 1v1 duels over short distance.

Your main task should be to sneak behind enemy lines and eliminate the opponents oblivious to your presence.

McCree’s basic attack isE+RMB.

The only exception here are tanks, but even with them, McCree should not have too much problems.

All this, thanks to the automatic pistol reload by means of Combat Roll.

To eliminate a tank in no time at all, perform the following combo:E+RMB+Shift+RMB.

Heroes with high long-range damage can easily eliminate the gunman, because his bullets do not travel that far.

Over short distance, McCree can win any duel.

Mei is a scientist that fights to save the nature.

Her defensive abilities work well in team battles.

Mei is capable of freezing opponents and also turn herself into a block of ice.

Soldier: 76, Tracer).

Mercy is a hero you’ll want to have in your team; no questions about that!

She’s a top-notch Support who can keep her allies alive thanks to her effective healing skills.

And that’s not all, because Mercy can also increase the damage inflicted by her allies!

Her most useful party trick, however, is the ability to resurrect all nearby allies with full health!

This ultimate skill can easily turn the tides of a battle.

Without any cover, Mercy can also be easily taken out by Widowmaker or Hanzo.

Reinhardt is big, tough, and perfect as a Tank.

He has an energy shield that is just what you need when you have to protect your allies.

This ability is useful both in attack and in defense.

What’s more, Reinhardt can also use Charge to pin an enemy to the wall.

The enemy who gets hit by that will need some time before he can get a grip.

Reinhardt is big, as in big target very easy to hit.

Zenyatta and his Orb of Discord can also be useful in making his life a lot more difficult.

Tracer gives the impression of suffering from ADHD.

She is incredibly energetic and agile, not to mention the fact that she can reverse time.

Same if she gets caught in McCree’s Flashbang or Reinhardt’s Charge.

Symmetra is a unique character able to, literally, bend reality to her will.

She can put up sentry towers that will attack nearby enemies.

Her turrets can be attached even on the ceiling or in other surprising places.

Symmetra’s real deal is her ultimate skill, Teleporter.

Portal remains in place until the opponents find and destroy it.

Moreover, those mobile heroes can easily locate (and smash) turrets and teleporters.

Another hero who is capable of building turrets.

They are larger than those used by Symmetra and capable of actually dealing some damage.

Reinhardt may pose her a problem due to the fact that he has a shield to protect his allies.

Another tank, but this time sporting the ability to heal himself.

Roadhog is also able to deal some serious damage, especially at close range.

His Chain Hook, assuming it hits, is able to catch and pull in a target.

This enables him to stuff his unfortunate enemy full of shotgun pellets on the spot.

Reaper, as a natural born Tank-killer, is the biggest threat to any Roadhog as well.

Winston is a very aggressive Tank.

His ultimate is Primal Rage.

While raging Winston becomes virtually unstoppable.

The downside is he cannot shoot.

Oh, and one more thing, activating his ultimate completely heals him!

Thus Primal Rage is perfect for situations when you could use some healing and then wreak some havoc.

Reaper is a good remedy due to the very high damage of his shotguns.

Roadhog, who also has a shotgun, works as well.

While basically a Tank, Zarya acts as a tougher-than-usual Support packing some punch to boot.

Her Particle Barrier absorbs enemy damage and uses it to boost the damage of her own weapon.

She can also shield one of her allies with a similar throw in of barrier.

Which allows her teammates to wipe the floor with the opposing team if played well.

Another target for Reaper and Rodhog.

Monk acting as a Support.

He is able to attack on his own by using energy orbs, but he is rather fragile.

Zenyatta can be useful when eliminating armored targets, like Reinhardt for example.

Zenyatta’s Orb of Discord can be attached to an enemy.

The target then takes increased damage from all sources as long as Zenyatta has it within his eyesight.

Junkrat is a textbook example of a mad bomber.

It is not easy to get the hang of this character, not to mention taming those bouncing grenades.

Sometimes you just have to rely on luck.

Mines knock back enemies and traps immobilize them.

His ultimate, and truly spectacular, ability is a murderous tire that can be controlled on the battlefield.

All characters that have a large burst will be a threat to this hero (e.g.

An ex-soldier gone mercenary gone assassin who specializes in sowing panic and destruction in the ranks of his enemies.

He fits perfectly into the role of a villain.

He can inflict truly massive damage with his twin shotguns.

Especially suited for attacking large targets because it’s easier to land the whole shot.

As a result, nobody can wipe out Tanks as well as he can.

Reaper is able to disperse into mist for a short time to avoid any damage.

Soldier: 76 is an example of a well-balanced hero.

While he doesn’t have an extraordinary burst, the damage he can inflict is quite big.

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