guides
Last update:11 May 2016
Move to the Tower
You start this chapter in a devastated park.
Since there is no threat for you, move towards the passage indicated by the game.
Jump down (SPACEBAR) and replenish your grenades and ammo supplies if needed.
You’ll find here also SCAR-H gun.
Another problem is a stationary machine gun visible in a distance.
Additionally you’ll find there a grenade crate and ammo.
Further extermination of enemies should go smoothly.
When you’re ready, go up the stairs and look to the right.
On chairs you’ll findIntel Item - Code of Conduct.
you could now move forwards.
Go through the door kicked out by Adams in meantime.
You’ll find yourself on a courtyard full of enemies and all kind of defenses.
Take out the Mortar
After a while Adams will summon you back to reality.
The best way to do it is to use RPG left by your current cover.
One hit should be enough.
Personally I recommend keeping RPG with you, because its firepower might be used soon.
Up the Street - Move!
After that, turn left and help Adams to eliminate enemies defending themselves behind a barricade.
Do not hurry moving forwards because there will appear two more enemies, jumping through the wall.
Only after killing them, follow Adams.
Take the Turret Bunker
Take the Guardhouse!
Luckily those are standard soldiers, so defeating them shouldn’t be a problem.
Do not exit the bunker, but go through the corridor leading to the next part of the courtyard.
Carefully lean out from the cover, looking to the right.
There is a sniper hidden upstairs, who can make your life a little hard (screen 1).
Eliminate him personally or order Adams to do it (MMB).
you’ve got the option to move one.

After a while new soldiers will join the fight.
Stand behind the middle cover (with sigh VISITOR CENTER) and eliminate them (screen 2).
Once you get close enough, the door will explode and Lugo will appear.
After the fight I suggest to pick up his weapon.
It is automatic shotgun AA12, with powerful firepower.
Place yourself next to the door and use it as a cover.
Eliminate enemies inside the room (screen 1).
After the fight look around for ammo and grenade crates.
Run God Dammit!
The only thing to do now is to run forwards.
After a while you’ll be reached by explosion blast.
Watch another cut-scene, in which you’ll get to the tower occupied by Konrad’s soldiers.
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