Approach the computer in the corner of the room.
Unfortunately its keyboard has been destroyed by the small detonation caused.
Luckily, as a good detective, McPherson has an additionalkeyboardin her pocket.
Use the computer and take a look at the cameras in the “E” group.
Vic then realises that she had atracking devicewith her all the time#2.
We can’t let such a gadget go to waste.
Go through the locked door.
Tell our character to approach the fan on the left.
However, she will stop after a while#1.
Point the left side of the screen and once again, the correct direction leading to the fan.
Sneak up to Hawker from the behind#1.
Afterwards, take hiselectronic key#2,PDAand thepistol.
Go to the room in the back#1.
Take somecablesfrom the table andcombinethem with thePDA.
Use thepick gunon the drawer#2and take themetal cutterfrom inside.
Take a look at the board hanging above the desk and Hawker’s list attached to it.
On it you will find the password to the PDA - “nemesis”.
Go back to the finger-activated computer.
Plug in the PDA to the computer#1.
Take a look at the monitor, activate the PDA and use the password mention above.
Have a look at the nemesis file and you will find the code -A64571.

The lid didn’t stand a chance.
Brutally use themetal cutteron it#2.
Take thefoam isolation fragment.
Look at the yellow switch#1and afterwards fill it with thefoam isolation fragment.
Use the pick gun to free McPherson’s limbs from the metal rims#2.
fire up the box hanging in the corner of the room#1.
Take thekeypad boxfrom inside#2.
Use thekeypad boxon the metal locker and input the code found in the PDA#1.
Between two barrels filled with explosive liquid, you will find acontrol panel.
Point the indicator in the lower left part and McPherson will read an important milliampere value -24.
Congratulations, this time around, there was no big boom in the end.
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