guides
Last update:11 May 2016
Push theelectric chairand sit on it afterwards.
It’s time to open thevoltage control console#1.
Before we head on, let’s deal with the electrical collar.
Now we can move to the third room.
Take theempty sprayfrom the metal cabinet#1.
Use theempty sprayon the sink in the first room#2.
Before we move on - put thehexagonal keyinside thecabinet.
Return to the last room, walk up the stairs and enter the morgue.
Approach the door through which you entered the morgue.
On the left we find a control panel which lets you input a code.
The information Paloma copied from the memory card in the first room will be prove useful now.
Input each of them using the electrical keyboard#2, confirming with the green button each time.
Eventually, our actions will open up three chambers with mannequins.
Eachchamberhas an artificial body inside, with a badge attached to its toe.
On the badges you will find an underlined letter#1.
We just stopped the gas from getting into the room and opened a door.
After knocking on the poster it will turn out that the wall behind it is empty.
It’s the ideal moment to make a hole using thedry powder extinguisher#1.
Before us are a few fuses.
We get into the kitchen and walk through the door on Paloma’s right.
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