Take themattress#1from the bed and afterwards place it on the glass scattered on the floor#2.
Take fourtubes filled with liquidand abottle filled with two thirds.
The first step in making an antidote isseparatingthetubes filled with liquid#1.
Now is the ideal moment tosave your game.
Afterwards, using thecombineoption, we pour the liquid from thebottle filled with two thirdsto a chosen phial.
We have two attempts (we only have a limited amount of the green liquid).
The correct antidote should beblack.
The blue or violet phial will probably give us the desired effect.
We can use thehexagonal keyon the cabinet next to the sink#2.
Inside we find adry powder extinguisher.
We use thedry powder extinguisherto batter down the door#1.
Return to the room with chair and lock the door behind you.
You will see thebutton, waiting to be pressed#2.
Once again we are playing with electricity.
Take theiron thread#1and asmall bulb#2.
Finally, pull theleverin the lower part of the box.
It’s time to pop crack open the next door.
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