This is a close combat map, so infantry fights are popular here.
Heavy machinery has limited role on Cerbere Landing.
Swift movement, forming squads, teamplay and map familiarity are really important are the key to success.
Pay attention to buildings disposition.
Analysis:Hugegreencircle marks three flags placed in premises, in the centre of the village.
Besides the whole slope of the mountain, there are two special vantage points.
[1]is a high building in EU main base[I].
[2]is a concrete bunker.
Part of PAC main base[II]and initially neutral spawn point can be observed from there.
Strategy for EU:First of all - teamplay.
Forming squads, resupplying and healing other teammates are really essential on Cerbere Landing.
I advise to place a lot of SLSB’s near menaced flags.
To prevent your rival from doing it, place SLSB in the north.
APM bombs would be a nice idea too.
In the end of the round, EU defense should be adjusted to PAC playing style.
If rival prefers frontal attack, then European soldiers have to fight with him in a way described above.
Strategy for PAC:Difficult map for the PAC team.
There are two ways of attacking the village in the north.
First and harder one leads to the initially neutral flag, which must be taken and defended.
Only a large group of units, including battlewalker T-39 Bogatyr, can do it.
The second way leads through the forest, it has been marked with agreenoval on the map above.

Church is an important point, because controlling it allows team to attack other flags really swiftly.
Battlewalker can be useful only while assaulting that initially neutral flag and the church.
Premises are too narrow for Bogatyr, machine cannot fight well against enemy troops in this region.
This site is not associated with and/or endorsed by the Electronic Arts or Digital Illusions.
All logos and images are copyrighted by their respective owners.