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Last update:11 May 2016
Go forth, dealing with the monsters ahead.
After opening one of the doors, you’ll see a force field (#355).
Spirit walk to the other side and use the panel (#356) to turn of the barrier.
Move on, to find yourself in a room filled with hunters.
Press the button and go through the portal (#357).
Enter the elevator (#358) and spirit walk.
Use the glowing path (#359).
You’ll be back in a room that was controlled by hunters a few minutes ago.
Push the button and immediately go back to your body.
Tommy must now take care of the robots that are awaiting him on the lower level.
Destroy the flying robots and get rid of the turret that attacks you as soon as you get there.
Search for the grav-switch (#363) on the ceiling, stand directly below it and shoot it.
Look around to see another grav-switch (#365).
Again, stand directly below it and shoot it.
The door at the end of the platform will lead you to a locker full of ammo.
Upon leaving the chamber it turns out that you’re in a completely different part of the ship.
Turn right, kill the enemies and stop near the edge of the platform.
Spirit walk and move along the glowing path (#366) to the other side.
Push the button nearby (#367) and go back to your body again.
Get back to the door.
You’ll see a wall walk to the right (#368 - it was inactive earlier).
Destroy the enemies that jump out of their portals, still moving forwards.
After a short walk you’ll be on a platform that you’ve earlier visited as a spirit.
Start the shuttle (#369) and go up.

Use the pipes (#372) to get to the small planetoid.
Leave the body and push the button that’ll deactivate the barrier.
Near the place where you’re standing right now, there’s another platform.
Find it and use the next panel (#374).
This time you’ll bring up the huge gate.
you’re free to now return to your shuttle.
In the huge tunnel there are two asteroids (#375).
The one closer to you has a landing site (#376).
Eliminate the enemies and find the pipes that reach out of the globe (#377).
Use them to get to the second planetoid.
When you’re done, get back to the landing site, also using the pipes.
Head to the right hatch.
Wait for the machine to stop forming the deadly cloud and quickly fly inside.
You’ll see a tunnel (#380) that’ll lead you to another part of the complex.
At last you’re in the reactor room (#381).
You’ll have to start with eliminating its shield - rotating around the core.
While doing it, avoid the projectiles shot by defense systems.
When your ship is almost destroyed, use one of the landing sites (#382) to regenerate.
When all the shields are down, it’s possible for you to destroy the reactor.
Go around the structure and find a spot where you might see small rings (#383).
A few shots in each one of them and the whole structure will fall apart.
Fly upwards and use the small tunnel (#384) that was previously unavailable.
Leave the ship and head forwards.
The blue portal (#386) means, as always, the end of the chapter.
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