Demount it and mount it near the wall so that you’re free to return through the fence.

Open another red door and get another connector.

initiate the bluedoorby linking the connector with the highest transmitter.

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Use the redconnectorto open two doors as shown on the picture, place the hexahedron on the redbutton.

The path to the sigil will be clear.

Get the jammer by opening the blue door.

PC

Stop the metalballand take thehexahedronthat is placed on it.

Place the hexahedron with the connector in a way so that the red beam will stop for a moment.

Use that time to demount the fan that can be found in the last part of this level.

PC

Now you might put away the cube and the connector.

bring up the bluedoorwith the sigil by linking two connectors.

launch the door with a jammer and connect all possible connectors to launch the reddoor.

PC

When you walk to the last door, place the connector as on the picture.

Link it through theholein the wall to save one connector.

All that time keep the first door opened with thejammer.

PC

Set the first connector to keep the laser beam and initiate the last door as shown on the picture.

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The Talos Principle